IV Calculator
Stat Calculator
Damage Calculator
EV Training Calculator
Disobedience Calculator
To fully EV train this Morty, you need to defeat:
1457
|
wild Mortys (any level) for max HP EV |
1457
|
wild Mortys (any level) for max Attack EV |
1457
|
wild Mortys (any level) for max Defense EV |
1639
|
wild Mortys (any level) for max Speed EV |
To fully EV train this Morty, you can train to:
To fully EV train this Morty, you can train to:
To fully EV train this Morty, you can train to:
You can't fully EV train this Morty by:
Level
To fully EV train this Morty, you can train to:
Level
while only training on:
Level
or lower
Mortys.
Mortys that are the same level as you.
This will require:
XP.
You can't obtain max EVs using this method.
Max Obedient Morty Level:
10
Don't know what any of this means? Check out our IVs & EVs Guide.
Don't know what any of this means? Check out our IVs & EVs Guide.
Don't know what any of this means? Check out our IVs & EVs Guide.
Total Damage to Enemy
Total Min Damage:
Total Max Damage:
Total Min Damage (Critical):
Total Max Damage (Critical):
Total Damage to Self
Total Min Damage:
Total Max Damage:
Total Min Damage (Critical):
Total Max Damage (Critical):
Attack Used
Effect 1
Type:
Normal
Target:
Enemy
Power:
25
Damage:
Min Damage:
Max Damage:
Min Damage (Critical):
Max Damage (Critical):
Continue on Miss:
Yes
Effect 2
Type:
Normal
Target:
Self
Power:
20
Damage:
Min Damage:
Max Damage:
Min Damage (Critical):
Max Damage (Critical):
Continue on Miss:
Yes
Effect 3
Type:
Normal
Target:
Self
Power:
Damage:
Min Damage:
Max Damage:
Min Damage (Critical):
Max Damage (Critical):
Continue on Miss:
Yes
Effect 4
Type:
Normal
Target:
Self
Power:
Damage:
Min Damage:
Max Damage:
Min Damage (Critical):
Max Damage (Critical):
Continue on Miss:
Yes
Effect 5
Type:
Normal
Target:
Self
Power:
Damage:
Min Damage:
Max Damage:
Min Damage (Critical):
Max Damage (Critical):
Continue on Miss:
Yes
Effect 6
Type:
Normal
Target:
Self
Power:
Damage:
Min Damage:
Max Damage:
Min Damage (Critical):
Max Damage (Critical):
Continue on Miss:
Yes
Effect 7
Type:
Normal
Target:
Self
Power:
Damage:
Min Damage:
Max Damage:
Min Damage (Critical):
Max Damage (Critical):
Continue on Miss:
Yes
Effect 8
Type:
Normal
Target:
Self
Power:
Damage:
Min Damage:
Max Damage:
Min Damage (Critical):
Max Damage (Critical):
Continue on Miss:
Yes
Effect 9
Type:
Normal
Target:
Self
Power:
Damage:
Min Damage:
Max Damage:
Min Damage (Critical):
Max Damage (Critical):
Continue on Miss:
Yes
Effect 10
Type:
Normal
Target:
Self
Power:
Damage:
Min Damage:
Max Damage:
Min Damage (Critical):
Max Damage (Critical):
Continue on Miss:
Yes
does anyone need ad mortys? i have 2 t oxic metals one is 15/15 and i have a 13 hp wendy. 10-11 hp breakfast all fully ev trained
does anyone need ad mortys? i have 2 t oxic metals one is 15/15 and i have a 13 hp wendy. 10-11 hp breakfast all fully ev trained
• Dazing Mortys in the Fight Pit
• Dazing in-game Friends' Mortys
• If you run from a battle (or lose connection to the server before the battle finishes), any EVs/XP you gained will be reverted
• Non-player-owned Mortys can't earn EVs
…
In Multiplayer, the # of EVs rewarded to the winning Morty on daze is equal to that Morty's base stats. (In Campaign, it's the defeated Morty's base stats). The winning Morty is the Morty who was active during the turn in which the active enemy Morty was dazed, even if the defeated Morty dazed itself. (If both Mortys were dazed in the same turn, both Mortys receive EVs.) (SCROLL DOWN)
…
Multiplayer Example:
The One True Morty's base stats (excl. BXP) are all 110 (don't give him stat seeds in Multiplayer), so he receives 110 of each stat's corresponding EV on every viable daze; after 596, he's fully trained.