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Just for fun building an AI who can play pcoketmortys

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3 Anni 6 Mesi fa #5818 da DJPX
Who would like to create an AI which can play pocketmortys just for fun?

If there are some people who are interested in it, then I would start this project.

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3 Anni 6 Mesi fa #5819 da ForgottenDynasty
what would the programming system be and what would the complete aim be to complete the campaign? or multiplayer stuff?

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3 Anni 6 Mesi fa #5820 da DJPX
What do you mean with programming system? Do you mean the programming language? The aim would be for me to dive deeper in ai-programming. The goal of the programm would be that the ai learns
to find mortys
to fight them
capture mortys
switch mortys as stategie
to interact with the different buildings (heal/change mortys/delete mortys)
create a new strategie
findout which mortys perform best
... there are so many things you can learn from it

Since multiplayer is more repeating(thats mutch easier) it would go for multiplayer first after that maybe the single player

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3 Anni 6 Mesi fa #5821 da ForgottenDynasty
yes the programming language as if you needed assistance i can use both visual basic and python

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3 Anni 6 Mesi fa #5823 da DJPX
I would start using Python first since it is very easy to use for prototyping. If the performance sucks i might rewrite it later in c++.
I only used visual basic very less (the old one) and didn´t use the new one so far so i don´t think it would be a good idea to use it for me.

Assistance would be great. Do you have experience with Python imgage processing or ai? Did you worked with github/gitlab before?

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3 Anni 6 Mesi fa #5825 da ForgottenDynasty
ive never used ai or image processing in python as ive only used it at high school level and i have never used github/gitlab

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