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Regular
Shiny
 
Multiplayer
Campaign
Information
Number
291
Rarity
Exotic
Height
5'5"
Weight
120.1 lbs
Type
Scissors
Evo. Tier
N/A
Multiplayer
Spawns in Wild?
Yes
Dimensions Found
GF Mortanic
From Club Rick?
Yes
# to Evolve
Can't Evolve
Club Rick Dimension Pool?
GF Mortanic
Base Stats
Attack
105
Defense
95
Speed
125
HP
90
Total
415
XP
150
Characteristics
MALEFast, Silent, Deadly
Description
This Morty will mess you up before you can say 'schlemingfloops'.
Tier Ratings
Staff
Users
Mine
Overall
Stats
Attacks
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#291 - SEAL Morty


Trading

Need to coordinate a trade? Visit the Pocket Mortys Discord.


Attacks

Name Type Power Accuracy AP Level
OutburstNormal50
95%
121
DistractBuff Accuracy (Self)Weak
95%
151
FlailNormal65
95%
108
BelchBuff Accuracy (Self)Weak
95%
1810
SwingNormal90
95%
818
MortifyBuff Attack (Self)Medium
95%
1225
InvasionScissors Scissors100
95%
831
DefendBuff Defense (Self)Strong
95%
1040
Mind MeldScissors Scissors115
95%
548

IV & Stat Calculators
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Sprites


Multiplayer Combinations

None available


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Comments

YAYgee

YAYgee

In case you have a max attack Ball Drop with good defense I'll trade you a 13hp max speed SEAL or Spec Ops.
MisterBulldops13

MisterBulldops13

How would you configure SEAL Morty for battle against a paper raid boss? I currently have a SEAL configured with these attacks: Mind Meld (Scissors 115), Invasion (Scissors 100), Defend (Buff Defense-Self) and Mortify (Buff Attack-Self). This seems like the perfect textbook configuration for a raid battle: two type-specific attacks and two buff/debuff attacks.

Please tell me why it would be wrong to configure a Morty for raid battle with three attacks and only one buff/debuff? For example, a SEAL Morty with this configuration: Mind Meld (Scissors 115), Invasion (Scissors 100), Swing (Normal 90) and Mortify (Buff Attack-Self). Wouldn't the third attack be beneficial?
TheGodMorty82

TheGodMorty82

Quoting MisterBulldops13:
How would you configure SEAL Morty for battle against a paper raid boss? I currently have a SEAL configured with these attacks: Mind Meld (Scissors 115), Invasion (Scissors 100), Defend (Buff Defense-Self) and Mortify (Buff Attack-Self). This seems like the perfect textbook configuration for a raid battle: two type-specific attacks and two buff/debuff attacks.

Please tell me why it would be wrong to configure a Morty for raid battle with three attacks and only one buff/debuff? For example, a SEAL Morty with this configuration: Mind Meld (Scissors 115), Invasion (Scissors 100), Swing (Normal 90) and Mortify (Buff Attack-Self). Wouldn't the third attack be beneficial?


The goal is to maximize damage in raids because you know you're going down sooner or later, which means making sure your Morty lasts long enough to use all of their most effective attacks. You're on the money buffing your Morty's defense and attack when it comes to these goals, and using your typed attacks means you're inflicting more damage on a counter-type boss (or Morty) than with normal attacks.
JoBro__

JoBro__

Quoting Nōnēmu1634:
What does "SEAL" in his name stand for?

I can confidently assume it's based on the real life US Navy special operations force called SEAL which stands for SEa Air & Land.